﻿using System;

using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;

namespace HorrorsOfArkham.Game_Application_Layer
{
    public class DirectoryContentManagerProvider : IContentManagerProvider
    {
        public ContentManager GetContentManager(GraphicsDevice graphicsDevice)
        {
            return new ContentManager(new XnaServiceProvider(graphicsDevice))
            {
                RootDirectory = "Content"
            };
        }
    }
}
